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Complete Guide to Marvelous Designer 11 Create different types of Garments for your 3d characters.

Complete Guide to Marvelous Designer 11 Create different types of Garments for your 3d characters. 






What you'll learn

  •  Create any type of Clothing
  • Utilize their own avatars and models inside of MD
  • Render their results in Arnold with proper cloth materials
  • Create Props for Characters
  • Export Animated Cloth Simulations



Requirements

Marvelous Designer 11
Blender or Maya
Zbrush and Substance are optional for chapter 6



Description

Do you find it difficult to create realistic looking cloth for your characters? Would you like to create any piece of clothing in a fast and efficient way for your productions? If that is the case then I welcome you to Nexttuts Complete Guide to Marvelous Designer 11



WHY SHOULD YOU LEARN FROM ME:

My name is Abraham Leal and i have 11 years of experience in the industry, I have been helping artist start their 3D Journey for the past 7 years. I currently lead my own indie studio in Mexico were we provide services for the local industries



BENEFITS :

By the end of this course,
Create different types of Garments
Understand the principles of Tailoring and the kind of things we look for when creating cloth
Render amazing shots of your final cloths



WHAT WILL I LEARN:

Marvelous Interface
Pattern Usage
Principles of Tailoring
Medieval Clothing
Prop Creation
Textures
Rendering



COURSE PROJECTS:

We will start by spending 30 minutes to customize our workflow in Zbrush so we can work much faster and efficiently. Then we will make the female head where i will explain what you should watch for in a female head modelling. Then we will make a placeholder hair, which will be good enough for more cartoon base render. Then we will make the teeth, and eyes from scratch. After that we will make the female body, again from the sphere, following our concept. After we are done with our female body, we will start making a 3D sketch of our model, to get the correct placement of all our accessories and clothes, this is a pretty important stage in the end of which we will have a very good idea how our model will look when it's finished.



IS THIS COURSE RIGHT FOR ME:

The course is divided into 6 chapters, the first 5 chapters are all about learning the tools while exploring different exercises, we will do basic garments, props, dresses, medieval patterns and finally a complete outfit for a custom character. In the 6th chapter I will be taking you throughout different workflows and render techniques to get amazing results from your projects.

This course is aimed at beginner level students who want to learn how to use marvelous designer from zero. However we will be covering a lot of information that should be helpful for artists of all leves. No previous experience is required however basic knowledge of other 3d softwares will be helpful for the final chapter.





WHO IS NOT THE IDEAL STUDENT:

Everyone is welcomed, this course will cover everything from the ground up so no previous knowledge is required.



WHAT SHOULD I KNOW OR HAVE FOR THE COURSE:

Marvelous Designer 11
Blender or Maya
Zbrush and Substance are optional for chapter 6