A short tutorial on how to model a character in Maya, that will be properly topologized and suitable for animation. (updated version) Join Telegram Channels : https://t.me/+67c4_0sP0Nw5NTE9 Download Projects Files & Image : https://bit.ly/Ear-Modeling-Maya-Files When I begin my model in Maya, I start with 3 cylinder & 8 Segments - 1 each for the arm, body, and leg part by part this is the 5 part of full Ear modeling The subdivisions for each cylinder play an important role: the body has 8 axis subdivisions, the leg has 8, and the arm has 8. I'm HOOKSTAR - I've been a animator, a visual effects artist, and everything in between. Currently I am a professional working in the Surat area. This channel showcases the techniques I use in my professional work. Keep up with me on Instagram : https://instagram.com/hookstar.fx Show your support if you want to see more tutorials like this - click subscribe and share! Artstation : https://www.artstation.com/hookstar1993 Behance : https://www.behance.net/hookstar1993 Instagram : https://instagram.com/hookstar1993